using System;



namespace HeadFirstDesignPatterns.Strategy.Duck

{

    /// <summary>

    /// Summary description for MallardDuck.

    /// </summary>

    public class MallardDuck : Duck

    {

        public MallardDuck()

        {

            quackBehavior = new Quack();

            flyBehavior = new FlyWithWings();

        }



        public override object Display()

        {

            return "I'm a real Mallard duck";

            

        }

    }

}

